// gfx_OpenGL.c

#include "gfx_directx.h"

namespace Skitchin_DirectX
{
	int CDrawingInterface::blit( CAbstractDrawable *drawable )
	{
		return 0;
	}

    void CDrawingInterface::destroywindow( )
	{
		//
	}

    void CDrawingInterface::fillrect( SRGB color, SRect rectarea )
	{
		//
	}

    void CDrawingInterface::fillscreen( SRGB color )
	{
		//
	}

    void CDrawingInterface::initwindow( unsigned int w, unsigned int h, unsigned int bpp, const char * title )
	{
		//
	}

    void CDrawingInterface::swapbuffers( )
	{
		//
	}

	int CDrawingInterface::Tick( )
	{
		return 0;
	}
};

